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Pipes 1.5 released
This update is long overdue. Thanks to everyone for your patience!
What’s new in 1.5:
- Support for iOS 11
- Support for all iPhone screen sizes
- Filter Online Best Times to today, this week, or all time
- New icon
Xcode 7 UI Testing: A Little Adventure
One of the big features announced for developers at this year’s WWDC event was automated UI testing. This is something I think all developers should be doing in some capacity, whether with Apple’s tool or something else.
In iOS land, we’ve been able to do this for a while with the Automation instrument. But the tests were in JavaScript (not Objective-C or Swift), and had to be executed separately from normal unit tests.
I was excited to see that Xcode 7 would include a test recorder that could generate test code in the same language as my app. I just got done kicking the tires (better late than never), and the results were… mixed. I want to record my results here while they’re fresh in my mind in case anybody else runs into the same issues I did (including my future self).
C++ Renaissance? I'm not so sure.
I’ve seen various posts lately talking about a “C++ Renaissance”. I’m trying to make some sense of this, and mainly to figure out whether it’s true.
Holy crap, iOS 5 finally lets you customize sounds!
I used to customize all the sounds on my Windows Mobile phone (I feel dirty just saying I had one of those) back around ~2006, and I’ve always wished the iPhone would let me do it. It took a few years, but it finally happened. I’m surprised I haven’t seen this new feature mentioned anywhere.
iPhone fixes
Over the weekend, I upgraded from an iPhone 4 on AT&T to an iPhone 4S on Verizon. For the most part, I’ve been happy with it. But I did have to fix a couple problems. Here are the problems I had, and the solutions I found.
Pipes J2ME is now open source!
I have opened the source to the J2ME version of Pipes. If you’re interested in contributing to the project, it’s hosted on Github:
Anyone interested in working on Pipes J2ME?
A number of people have pointed out that my J2ME version of Pipes doesn’t work properly on some newer phones (especially those with touch screens, such as the Blackberry Storm). It is also lacking in features compared to my iPhone version.
What's up, doc?
I was looking through the user reviews of Pipes Lite on the App Store, and one review caught my attention:
At first, I didn’t think much of it. Then I decided…
Pipes 1.4 released
What’s New in Pipes 1.4
- Added two new board sizes: Super Insane (48x60) and Mega Insane (56x70)
- Added piece locking feature
- Added tutorial on how to play and basic strategies
- Rewrote graphics engine for much smoother zooming/scrolling on larger board sizes
Pipes 1.2 Released for iPhone
Pipes 1.2 has been approved by Apple, and is now available in the App Store!
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